Woim Review: A Brain-Bending Puzzle Game That Combines Snake and Stephen’s Sausage Roll

Indie puzzle game Woim is turning heads by fusing the classic Snake mechanic with the mind-bending spatial challenges of Stephen’s Sausage Roll. Players control a worm-like creature that must eat apples and hatch eggs, but the twist is that your body can be chopped in half—and each segment becomes a separate entity you must manage. The game’s developer, who goes by the name 'Woim' on itch.io, has crafted a deceptively simple concept that quickly escalates into complex, multi-step puzzles. The core loop involves navigating tight grids, avoiding your own growing body, and using limited moves to achieve objectives. Unlike Snake, where death is the only end, Woim turns dismemberment into a mechanic: being cut in half isn’t game over, but a new puzzle state. This clever design forces players to think in terms of resource management and spatial planning, similar to how Stephen’s Sausage Roll uses sausage-rolling physics to create intricate challenges. The game has already gained traction on social media, with players sharing screenshots of particularly tricky levels. For puzzle fans, Woim offers a fresh take on a familiar formula, proving that even the simplest mechanics can be reinvented with a bit of creativity. The game is currently available on itch.io as a free download, with a full release planned for later this year. If you’re looking for a game that will test your brain as much as your reflexes, Woim is worth checking out.