Why Larian Studios Won't Save Dragon Age After BioWare Closure

Polygon · 2026-10-28
Why Larian Studios Won't Save Dragon Age After BioWare Closure

Following BioWare's closure, fans have called for Larian Studios—the acclaimed developer behind Baldur's Gate 3—to take over the Dragon Age franchise. However, a closer look at Larian's own trajectory, the fundamental design philosophy of Dragon Age, and publisher EA's control makes such a rescue unlikely. Larian has publicly stated its intention to focus on original IPs, with multiple projects already in development, leaving no room to adopt a legacy series. Dragon Age's identity is deeply tied to BioWare's signature blend of real-time-with-pause combat, cinematic storytelling, and companion relationships—elements that differ significantly from Larian's turn-based, systems-driven approach. A Larian-led Dragon Age would risk alienating longtime fans and diluting the franchise's unique appeal. Moreover, EA holds the rights to Dragon Age and is unlikely to license its intellectual property to a competitor, especially after the success of Baldur's Gate 3 highlighted Larian's potential as a rival. While the fantasy of a Larian-developed Dragon Age is tempting, the practical, creative, and corporate realities all point to a definitive no. The future of Thedas remains uncertain, but it will not be shaped by the studio that conquered Faerûn.