Riot Games Downsizes 2XKO Development Team Less Than a Month After Fighting Game Launch
Less than a month after the release of its new 2v2 tag-team fighting game, 2XKO, Riot Games has reportedly laid off dozens of employees from its development team. The cuts, affecting between 30 and 40 individuals according to sources, come as a surprise given the game's recent debut and initial positive reception. While Riot Games has not officially commented, the move is speculated to be part of a broader restructuring effort aimed at streamlining operations and reallocating resources to core titles. This decision highlights the inherent volatility within the gaming industry, where even promising launches can face immediate challenges due to internal strategic shifts or performance metrics. The future of 2XKO now hangs in the balance, with the reduced team size potentially impacting the pace of future content and support. Industry analysts are closely observing Riot's communication and commitment to the fighting game, which aims to compete in a crowded genre.