Final Fantasy Resonance: Why Square Enix Must Return to Turn-Based Combat

Polygon · 2026-10-29
Final Fantasy Resonance: Why Square Enix Must Return to Turn-Based Combat

Square Enix’s latest mobile spin-off, Final Fantasy Resonance, is being hailed by fans as a return to form for the iconic RPG series. The game’s turn-based combat system is a stark departure from the action-oriented mechanics of recent mainline titles like Final Fantasy XV and XVI, which have divided the franchise’s long-time followers. Resonance proves that the strategic, menu-driven battles that defined classics like Final Fantasy VII and X still resonate with modern audiences—especially on mobile platforms where quick, tactical decisions fit the play style. The shift to real-time combat over the past decade was seen as an attempt to attract a broader, younger demographic, but it alienated many core fans who grew up with the series’ methodical pacing. Resonance’s positive reception and strong engagement metrics suggest that there is still significant demand for traditional turn-based gameplay. By blending nostalgia with modern quality-of-life improvements, the game demonstrates that Square Enix can innovate without abandoning the series’ roots. For Square Enix, the message is clear: the future of Final Fantasy need not be a binary choice between old and new. A hybrid approach—or even alternating between combat styles across different titles—could satisfy both camps. Resonance’s success is a reminder that the franchise’s identity was built on strategic depth, not just flashy action. As the series moves toward its next numbered entry, the company would be wise to heed the lesson: never underestimate the power of a well-crafted turn-based battle system. Fans are already calling for a console version of Resonance, and its influence may shape the next major Final Fantasy release. The ball is in Square Enix’s court.