Final Fantasy 7 Revelation Director Naoki Hamaguchi Cites The Witcher 3 as Key Inspiration for Cinematic Gameplay and World Design

GameSpot · 2026-09-15
Final Fantasy 7 Revelation Director Naoki Hamaguchi Cites The Witcher 3 as Key Inspiration for Cinematic Gameplay and World Design

Naoki Hamaguchi, director of the upcoming Final Fantasy 7 Revelation, has revealed that The Witcher 3: Wild Hunt played a pivotal role in shaping the storytelling and interactive design of the Final Fantasy 7 Remake trilogy. Speaking to GameSpot, Hamaguchi stated that while Final Fantasy 6 was formative during his childhood, The Witcher 3 became his creative benchmark as a developer. He frequently revisited the game’s narrative depth, environmental storytelling, and seamless integration of cutscenes into gameplay mechanics. These elements inspired his team to craft cinematic moments that feel organic to the video game medium, not just inserted sequences. Hamaguchi emphasized the importance of player agency and scalable world exploration—hallmarks of both The Witcher 3 and Guerrilla Games’ Horizon Zero Dawn. By studying how these titles delivered emotionally resonant pay-offs through gameplay rather than passive watching, the Final Fantasy 7 Revelation team aimed to elevate interactive storytelling. This focus on dynamic, immersive experiences ensures that key story beats emerge naturally from player actions, reinforcing the unique power of gaming as a narrative art form. With Final Fantasy 7 Revelation set for release on PC and consoles in April 2027, Square Enix is building a planetary-scale world packed with side activities—including nostalgic snowboarding—alongside the main quest to confront Sephiroth. As The Witcher 3 prepares for its remastered launch on September 29, 2024, and an expansion, Songs of the Past, arrives next year, the legacy of its influence continues to ripple across the industry. For fans, this underscores a powerful truth: great games don’t just entertain—they inspire the next generation of creators.